Braden Ou

I'm a computer science student at Columbia in New York, previously at NYU Tandon. I like software that crosses into the physical world — an instrument with pressure-sensitive keys, games with their own physics, vision that steers robots, and network audio fast enough to feel live.

I've published research on AI and music, led robotics software teams, and built games that teach. Lately: live coding, the power of video games, and where law meets technology.

experience

2022 — 24

Technical Intern · Alameda County District 1

Civic technology — outreach systems, internal tools, and an educational game for local government.

2021 — 24

Software Lead · FIRST Robotics 7419

Real-time vision and autonomous control for a competition robot; led and mentored the software team.

2024 — 25

Researcher · NYU High-Speed Research Network

Real-time streaming research on Corelink — audio, video, and extended reality over the network.

2024 — 25

Software Lead · NYU Robotics Design Team

Autonomous perception for a lunar mining rover, built for the NASA Lunabotics competition.

projects

more on GitHub

research & writing

contact

Have something to build, ask, or play? Find me on GitHub, or say hello on LinkedIn.